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ABOUT THE GAME

Unravel a family's mystery and fight for the freedom of the multiverse in this 3D action platformer.


Parallel tells the story of Nohla Maskwell, an interdimensional vigilante running from her past. The game is set in a solarpunk utopia and a cyberpunk dystopia which have both been overtaken by the totalitarian Collective. Over the course of the game, players will feel like a superhero as they progress through agility-based puzzles across alternate dimensions to foil the Collective's plans. The capability, versatility, and cleverness that the player experiences during gameplay will distract them from Nohla’s inner turmoil as she similarly distracts herself. Despite this distraction, players will also be reminded of her traumatic origins throughout and will reflect upon their personal experiences of the ups, downs, and changes in relationships. As artifacts of Nohla’s past appear, players are forced to confront feelings of loss and betrayal that culminate in reassurance and relief when the truth about what happened to her parents is revealed.

 

THE TEAM

BONNIE HARRIS-LOWE

Creative Director

YIFAN MENG

Lead Engineer

MICHELLE MA

Lead Character Artist

MENY MENCZEL

Level Designer

YE CAO

Engineer

VANESSA TORRES

Character Artist

TAYLOR DINWIDDIE

Writer

TEA MELENDEZ

Technical Artist

RUTH KARLSSON

Playtest Coordinator

JOSE MARES

Environment Artist

KEVIN BOOTH

Environment Artist

HEIDI JUAREZ

Environment Artist

SAIFE HUSSEIN

Concept Artist

TAL BURKE

Concept Artist

   

DEVON GADZINSKI

Concept Artist

JULIA NEWMAN

Composer

   

MILNER SOMMERS

Scenic Consultant

   

MATTIE HARRIS LOWE

Voice: Nohla

NICO FIFE

Voice: Axel

        

CHERIE G. CARTER

Voice: Celeste

SHREY BHARGAVA

Voice: Levi

          

 
 
 

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